The Division Is Coming to the Tabletop as a Deeply Strategic TTRPG
The intense world of Tom Clancy’s The Division will be translated into a tabletop role-playing experience. A collaboration was established to develop a tabletop RPG that explores the series' apocalyptic setting. The project has been announced, with a funding drive scheduled to begin in the spring of 2026.
"This project aims to deliver the series' unique suspense, tactical intensity, and iconic world-building to the table, providing fans a fresh avenue to experience The Division through deep narrative and player-driven missions," states an official release.
Initial offerings will include a starter set, essential manuals, a GM screen, miniatures, and various premium versions.
Delving Into The Division's Dystopian World
In this universe, a lethal pathogen known as Green Poison was released in New York City, plunging the nation into turmoil. As the crisis escalates, society crumbles and violent factions rise, transforming the urban landscape into a warzone. To restore order, the government {activate|deploy] The Division, a secret cell of sleeper agents. This is where the agents enter the story.
Work on the game has been in progress for approximately several years, and it is reportedly complete. The upcoming crowdfunding effort will serve as a pre-launch sales platform to reach a broader audience, particularly in the United States. Manufacturing is slated to begin immediately following the fundraiser, with deliveries projected for the latter part of 2026.
An Innovative Gameplay Mechanic: The GRIS System
An early look at the game's rules reveals it uses 10-sided dice predominantly through its new GRIS system, encouraging a fast-paced and strategic style. Agents leverage abilities to roll small dice pools, typically from one to five d10s.
- Rather than adding results together, participants select a single “result die” from the group.
- This die is then compared against a target difficulty.
- Achieving a natural 10 grants special effects, such as increased harm or boosted support.
Combat Emphasize Tactical Placement and Situational Insight
Fights stress placement and situational awareness, mirroring the source material. Factors like cover, elevation, or visibility have a direct impact success chances. This system is designed to reward coordination and clever tactics over simple statistics.
A Novel Wound System
The way injuries is tracked adds a compelling thematic twist. Operatives have a wound threshold; sustaining too much damage reduces their effectiveness by lowering the number of d10s.
- At critical condition, an agent is downed, but they’re not knocked out.
- They can still move and take limited actions, emulating the last stand seen in video game shooters.
- Any agent in this state must consult a trauma table, risking persistent effects like trauma or crippling injuries.
A Ready-to-Play Scenario
A publicly available Quickstart Guide will be released soon. It contains a pre-made introductory scenario called Ashes of Murray Hill. In this scenario, players spearhead the hunt for a lost doctor squad and work to stop an attack by the violent Rikers faction, who have taken over that Manhattan district. More specifics and the full range of offerings are expected to be detailed near the campaign launch.